- 'Front View', Grid & Snap ON
- Create a Nurbs Circle in Middle of View, at 0

- 'Top View'
- Create a Nurbs Curve, 10 Points Using the Grid ( Make sure the 'Nurbs Circle'
is selected )
( Set PEN --> Sweep ! )


- Click + on the Created Mesh
( Select the Second of the Construction Curves inside the Mesh "nurbs40"
)
- Press 'Ctrl + c Keys' and after that use 'Ctrl + v Keys'
( This to get a copy of the Path Curve, to use as an Lattice )

- Select Mesh + the newly Copied curve, Press 'd Key'
( To Drop them to a New 'Level' )
- Double Click the new 'Level' and rename it as "Template", Click
its +
( Also Rename the Copied Curve to "Lattice" )
- Select Both Construction Curves inside the Mesh + "Lattice" Curve
( in this order! )

- Use 'Map Tool' ( in 'Lattice Mapping Tab' ) ( Mapping Mode --> Pointwise
)

( This lets you now to Control the Tube Mesh in a number of ways )
( Like using the "Lattice" Curves Min/Max Settings in its 'Spec
Tab' )
- Double Click "Lattice" to open 'Property Window', Click 'Spec
Tab'
( Change the Min/Max Slider and see the Tube Mesh Smoothly follow ! )


( After testing Min/Max reset it to Min = 0, Max = 1 )
( Now we have a working Template Min/Max Level...that we can use to Create
many types of Tubes )
- Now make a Copy of the "Template" Level and rename it as "Tube"
- Also Select the "Template" Level and set RT and WF invisible !
( To hide it temperarily )
- Select "Tube" Level, and Press 'Tab Key' ( This Makes "Tube"
the 'Current Level' )
( It shows up as an Orange Arrow, to the left of "Tube" Level )
( So Next Curve we will create will end up into "Tube" Level ! )
- Create a new Nurb Curve, that you want to, and rename it as "New Path"
( You can create whatever curve you like, and Where
ever you want in RS 3D universe ! )
( For best results keep points evenly spread )
( Also see to that the 2nd Construction curve, in this case "nurbs40"
has at least as many points )
( as the Wanted newly created curve....!, in this case "New Path",
Before you map it )


- Now Select Both Construction Curves inside the Mesh + "New Path"
( Press SHIFT to MultiSelect )
( Its important that "New Path" is Selected Last ! )
And Use 'Reconnect Tool' ( In 'Lattice Mapping' Tab )
( Now the Mesh´s Construction Curves are based on "New Path"
and you can use "New Path"´s Min/Max or edit it in any way
)
( Note that at this stage, you can if you like put Many
different "Path" Curves into a "Paths" Level inside "Tube"
Level )
( To have fast n easy access to many Predefined Path Curves, and use this
Reconnect as described above )
( Down to right, it has been Reconnected to "20 Points Path", Set
at least "nurbs40"´s points to 20 ( in Property Windows 'Spec
Tab' )
( You can experiment with different point count for special purposes and styles
)
( and/or change both Construction Curves´s with Elev n Reduce Tools,
to get smoother or Poly lookin Mesh, as below right )





- Now if not already, Select Root Level, and set it to 'Current Level' by
Pressing 'Tab Key'
- Select "Tube" Level and set it to 'RT and WF invisible', and Click
its - to close that level
- Select "Template" Level, and Copy it !, rename the copy to "New
Profile"
- Reset "New Profile"´s RT and WF ! so we can see it..and
open its structure up, Click its +
- 'Front View' and Select and Drag n Drop "New Path" Level into
the 'View Window' ( so you see the Circle Profile )



- Start the "Curve Tool', Set it´s 'Closed' Option, and make the
Pointy Looking Profile like the one showed up n right.
( At Red Dot in Middle the points 1,3,5,7,9,11,13,15,17 will be placed !,
When Placed last point 18, Accept the Curve Tool... )
( Rename it as "Pointy Profile" )
- Drag n Drop the Selected "Pointy Profile" and release Mouse button
when hovering over "nurbs38" Curve !
( After that Delete "nurbs38" !, Now the Mesh uses the new Profile,
but is not yet ready for Min/Max Editing )



- Select "Pointy Profile" + "Lattice", and Use 'Map Tool'
Mapping Mode --> Pointwise as Shown in Image Above in Middle
( Now this New Profile works with Any other Min/Max Controlled Curve )
( Use previous explained method, Select Both 'Construction Curves' + 'Wanted
Path' Then Use 'Reconnect Tool' ! )
( Above n Right, Made a Copy of wanted New Path, and made that renderable,
Set its Illumination to Green in Property Window 'Color Tab' )
- You can use a Copy of the "Template" Level´s "Lattice"
Curve and Map a 'Tube Tools' Sub Spheres...to it !
- In 'Top View' Drag n Drop the Copied "Lattice" Curve into the
'View Window' so we see it...
( Create an Analytic Sphere, with its Center at "Lattice"´s
First point )
( With the Sphere Selected, Turn Macro Recording ON, 'Ctrl + m' or in Menu
)
( Then Duplicate Sphere, 'Ctrl + d', Next Move this copied Sphere 1 grid to
Lattice´s 2nd point, use 'm Key' ( Move Tool ) )
( End Macro Recording, 'Ctrl + m' and Execute it 8 times, 'Ctrl + g', if you
want, use it from Menu instead... or from 'Named Macro Tab' )



- Create a new 'Level', rightmousebutton (RMB) in the 'Select Window' in the
choose New/Level
( Rename it to "Tube Tool" )
- Create a new 'Tube Tool' Level, RMB as above, Choose New/Tube !
- Drag n Drop newly created Tube Level into "Tube Tool" Level !
- Now Select ALL 10 Spheres, and Drag n Drop them into "tube1"
( it Shall now look something like Below... )


- Select the 10 Spheres again + "Lattice" ( in this order ), Then
use 'Map Tool', 'Mapping Mode' --> Object
( Now you can Reconnect these spheres to any wanted new Curve, and use its
Min/Max settings and animate it in whatever way )
( The Tube will follow smoothly and look cool, you can expand on this with
alot, animating whatever these spheres are Reconnected to )